Shadow of the Tomb Raider – Sound and Music

Join Audio Director Rob Bridgett and Composer Brian D’Oliveira, as they take you through their three-year journey to craft the sound and music of Shadow of the Tomb Raider. From dense jungles and bustling city hubs to terrifying tombs and underwater cenotes – the game’s rich environments come to life with an immersive and authentic audio experience.

Shadow of the Tomb Raider will be available on September 14, 2018 for the Xbox One, PlayStation 4, and Windows PC/Steam. Pre-order Digital Deluxe, Digital Croft or Croft Edition now at http://tombraider.com/pre-order to play Shadow of the Tomb Raider two days early!

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Bemerkungen
  1. Natalie Lazar

    ……..wait I'm first?

  2. Natalie Lazar

    BTW SQUARE YOU GUYS ARE AWESOME!

  3. Dojo Games

    Is It only me or there is something fishy like Gustavo santa olala ?

    Great!! I love to see vídeos like This because the sound is there and many times we dont pay much attention for It. I buyed an mdr 7506 to gear like Studio developers hear. But i confess that with many explosion and sfx we Cant hear much about music and enviroment. Thats why i love these videos. Thank You Square enix

  4. Vince O.

    I made music once using an inhaler.

  5. Ryugeki

    You could always hire Keiichi okabe you know…

  6. Taylor Newton

    Love the dev wearing a Breath of the Wild shirt.

  7. Salel S

    2:06 "pinches piedras!" I died xD
    ("F*cking rocks")

  8. Er Ge

    Finally finally finally a really good and stunning Tomb Raider game and story that even tops the first Tomb Raider parts. The grafics are fantastic. And the sound is more realistic than ever. I have waited so long for such a Tomb Raider part that really convinces me worth buying it. There are so many hidden riddles and side Storys that makes it really realistic. What i didn't like was the zombie part. I love discovering lost places and hidden caverns, lost ships and all that stuff that comes with archeology. I have missed it for so long. BUT…. there is one thing you can work on. Today there is no one that is not playing such a game on a home theatre system. That's why it is so important to have control over more sound settings. On one side you can control the volume of sound effects in general. But when i pump the volume up of the sound effects to hear the incredible bird sounds and the wind and the water drops loud and clear then the volume of the jumps and shots of Lara are too loud. Can you make different menu settings to have control over more sounds? I recommend to separate the surrounding nature sounds from the sound settings Lara makes when jumping and running.

  9. Somasis Roy

    Mexico is in north america!

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